﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace AsteroidWar
{
    class GameSettings
    {
        public static bool _1player = false;
        public static bool _2players = false;
        public static bool _normal = false;
        public static bool _hard = false;

        //Model 1 is default model
        public static int _model = 1;
    }
}
